Akita is more fun with friends! Up to this point, we've focused on the basics of generating an API specification, but we haven't yet discussed how to go about sharing that base with teammates. Luckily, Akita Teams was designed to support effortless collaboration.
Now we'll show you how to:
- 💌 Invite a User to Join Your Team
- 📨 Accept an Invitation as a New User
- 📬 Accept an Invitation as an Existing User
Team Membership Limitations
Users can only belong to 1 team at a time. To join another team the user will need to leave their current team.
To invite a user to join your Team, start by heading over to the Akita Console and navigating to the 'Team' page. You'll find a link to the Team page in the left-hand navigation bar.
The Team page shows you all of your current team members and pending invitations. Click the ' Send Invite' button to invite a new user.
In the 'Sent Invites' dialog, you can provide the email address of the users you would like to invite. When providing multiple email addresses, be sure to separate them using a comma. When you're ready, click 'Send' to dispatch your invites.
The Team page also allows you to manage pending Invitations after they have been sent. Under the 'Invitations' header, you will see a list of all your pending Invitations. To resend an invite, simply click the 'Resend Invite' button on the appropriate invitation. You can also revoke an invitation by clicking on the 'X.'
New friends are often the best kind! When you invite a new user to Akita, they will receive an email to accept your invitation. To start the process, the invitee needs to click the 'Accept Invitation' link.
After clicking the 'Accept Invitation' link, they will be directed to log in to Akita. As this is a new user, they will need to click 'Sign Up' and create an account before joining your team.
Once your teammate has created and activated their account, they will be able to log in to Akita. Upon logging in, they will be prompted to accept your invitation. Once the user clicks the 'Accept' button, they will be added to your team.
Inviting an existing user to join your team is largely the same as inviting a new user. The user will receive an email to accept your invite and, upon logging in, will be prompted to join your team. The difference between the two flows is that existing users will be warned about losing access to certain resources.
When users accept this invitation, they will lose access to the Services, Specs, and API Keys created in their previous team. Additionally, any API Keys will be revoked as a security precaution. Users can always postpone accepting an invitation by clicking 'Maybe Later.'
Updated 2 months ago